DEVBLOG
- Dev Blog #2: Monsters and PixelsIt’s been a busy week balancing work and this side project, and since I’m working on this in my free time, things are moving slower than I’d like—but I’m making steady progress. New Additions: Monsters and Early Progress Design Since the last update, I’ve added a couple of new enemies. There are now rats scurrying around and some flying creeps that should add some variety to the starting level. I’ve been experimenting with converting 3D models into pixel art. However, the results so far haven’t been as good as I hoped. I’m looking for an efficient and affordable solution, and… Read more: Dev Blog #2: Monsters and Pixels
- Dev Blog #1: The Journey Begins!Dev Blog #1: The Journey Begins! Hey everyone! Welcome to the first dev blog for Grapple Slayer, a project that I’ve been super excited to share with you all. This is a side-scrolling game inspired by Idle Slayer, with an intense twist: a grappling hook mechanic that lets you slay giant monsters, in a style reminiscent of Attack on Titan. I’ve only been working on this for a few days, but I’m pumped about where the game is heading and wanted to give you a peek into its early development. Keeping the Runner Genre Alive I know the runner genre might not… Read more: Dev Blog #1: The Journey Begins!